Subscription Tiers
How the free, supporter, and founder tiers work.
sub.games uses a tiered subscription model. Each creator sets their own pricing, and players subscribe to individual creators (not to the platform as a whole).
Tier Hierarchy
Tiers are hierarchical — higher tiers include everything from lower tiers.
| Tier | Cost | Access |
|---|---|---|
| Free | Email signup only | Public games + free-tier content |
| Supporter | $3 - $8 / month (or annual) | Everything in Free + supporter-tier content |
| Founder | $150 / year | Everything in Supporter + founder-tier content |
Creators set their own Supporter pricing within the $3-$8/month range. Founder pricing is fixed at $150/year.
How Tier-Gating Works
Creators assign a visibility level to each game or feature:
- Public — anyone can access, no account needed
- Free — requires a free account (email signup)
- Supporter — requires an active Supporter or Founder subscription
- Founder — requires an active Founder subscription
When a player tries to access content above their tier, the platform (or the SDK, if integrated) shows a subscribe prompt. The player can upgrade their subscription without leaving the game.
Tier Comparison
Free Tier
- No payment required — just an email address
- Access to all public and free-tier games
- Can like, comment, and save games
- Can follow creators
Supporter Tier
- Monthly or annual billing (creator sets the price)
- Access to supporter-gated games and features
- All free-tier benefits
- Support your favorite creator directly
Founder Tier
- Annual billing only ($150/year)
- Access to everything, including founder-exclusive content
- VIP recognition on the creator's page
- All supporter-tier benefits
For Creators
You control what goes behind each tier. Common patterns:
- Public games with supporter-gated bonus levels — let everyone play, but reward subscribers
- Free-to-play with supporter features — cosmetics, save slots, or power-ups behind Supporter
- Founder-exclusive early access — give Founders first access to new games or content
See Publishing Games for how to set visibility on your games.